Into The Hive Augments and Traits
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Find Augment traits for your Into The Hive loadout and compare their effects, levels and compatible equipment.
Match an Augment’s category to your equipment, then compare its traits and their Roman-numeral levels. Rarity determines how many traits an Augment has: one for Common and Uncommon, two for Rare and Epic, and three for Legendary.
Categories, rarities and trait levels
Augments are divided into four equipment categories: Weapon, Utility, Throwable and Demolition. Match the category to the equipment you want to improve. Demolition Augments support the Pickaxe, Drill and C4.
| Rarity | Traits |
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| Common | 1 |
| Uncommon | 1 |
| Rare | 2 |
| Epic | 2 |
| Legendary | 3 |
A trait’s Roman numeral is its own level, separate from the Augment’s rarity. For example, an Uncommon Weapon Augment can have Chain Lightning IV, while a Rare Weapon Augment can combine Chain Lightning I and Fire Rate II. Compare the effect and level as well as the number of traits. A useful Common Augment is a practical early-game choice.
Augment trait directory
Compare traits by category, effect and compatible equipment. Open a trait for its available levels and detailed conditions.
Choose Chain Lightning for hits that send arcs toward nearby bugs; its trigger interval remains separate from weapon fire rate. Explosive Rounds adds a chance-based explosion, while Weak Spot Damage rewards accurate weak-spot hits. Fire Rate improves firing speed, and Throwable Damage improves throwable damage.
Find Augment effects, categories and compatible equipment.
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Weapon | Chain lightning on hit | — | ||||||||||||
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A Weapon Augment trait that releases chain lightning toward nearby bugs when a hit lands.
TipsCompare arc count separately from weapon firing rate. Levels I and IV trigger at most once every 0.5 seconds, with two and five arcs respectively. |
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Weapon | Explosion on hit | — | ||||||||||||
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A Weapon Augment trait that gives hits a chance to explode and damage bugs around the target.
TipsAt Level I, each hit has a 10% explosion chance within a 3-stud radius. Treat the explosion as a chance-based effect when choosing your setup. |
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Weapon | Projectile bounce Projectile hits rock | — | ||||||||||||
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A Weapon Augment trait that gives projectiles hitting rock a chance to bounce once. EL-03 balls can explode on rock, bounce, and explode again.
TipsUse Ricochet with EL-03 for a rock-impact explosion followed by a possible bounce and another explosion. |
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Weapon | More weak-spot damage Weak-spot hit | — | ||||||||||||
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A Weapon Augment trait that increases damage dealt by weak-spot hits.
TipsAim for weak spots to activate the Level III trait's 35% weak-spot damage bonus. |
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Weapon | Faster firing | — | ||||||||||||
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A Weapon Augment trait that increases firing rate.
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Utility | Larger radius or range | Dome Shield, Arc Tower, Heavy Cannon | ||||||||||||
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A Utility Augment trait formerly called Shield Radius. It increases Dome Shield radius, Arc Tower range, and Heavy Cannon explosion radius.
TipsMatch Radius to the effect you want: Dome Shield radius, Arc Tower attack range or Heavy Cannon explosion radius. |
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Utility | Two independent turrets | Turrets | ||||||||||||
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An Augment trait that provides two independently operating turrets.
TipsPosition yourself near the turret you want to move before placing a third: Twin Turret relocates the existing turret nearest to you. |
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Utility | — | Dome Shield | ||||||||||||
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A Utility Augment trait used on Dome Shield. |
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Throwable | — | Cryo Canister, Proximity Mine | ||||||||||||
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A Throwable Augment trait compatible with Cryo Canister and Proximity Mines. With Proximity Mines, it leaves small mines outside the mine limit.
TipsUse Cluster on Proximity Mines for additional small mines outside the mine limit. Cryo Canister also supports Cluster. |
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Throwable | — | Throwables | ||||||||||||
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A Throwable Augment trait that increases throwable damage.
TipsInstall Throwable Damage I in an available Blast Grenade slot for its 10% damage bonus. The Level 1 configured panel displays 66 damage with this trait installed. |
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Equipment-specific interactions
- Radius, formerly Shield Radius, increases the Dome Shield’s radius, the Arc Tower’s attack range or the Heavy Cannon’s explosion radius. Choose it for the area you want that equipment to cover.
- Twin Turret lets two turrets operate independently; one breaking does not stop the other. Placing a third moves the existing turret nearest to you, so stand near the one you want to reposition.
- Cluster makes Proximity Mines leave small mines that do not count toward the mine limit. It also works with Cryo Canister and is compatible with Lure Beacon.
- Ricochet gives projectiles that hit rock a chance to bounce once. On EL-03, the electric ball explodes on rock, then can bounce and explode again.
Multi-trait loadouts
A single Augment occupies one equipment slot and can carry several traits. For example, a Rare Weapon Augment can combine Chain Lightning I with Fire Rate II, or Weak Spot Damage III with Ricochet II. The first pairing combines lightning with faster firing; the second rewards weak-spot hits and adds a chance to bounce off rock.
Additional equipment slots let you use more Augments together. Compare each Augment’s traits with the equipment’s role and the way you fight. For a complete four-equipment setup, see the solo Layer 1 Insane Nest Clearing loadout.
Install, extract and obtain Augments
Choose a compatible Augment and an available slot to add its traits to your equipment. You can extract an installed Augment and move it to another compatible item.
- Install, extract and reroll Augments to manage your inventory and change traits.
- Equipment upgrades, Mastery and Augment slots explains how to unlock additional slots.
- Augment Crates and Legendary Guarantee covers crate categories and ways to obtain Augments.
Articles and guides
3How to equip, extract and reroll Augments in Into The Hive
Equip compatible Augments in Into The Hive, transfer them between items, lock traits for rerolls, and dismantle unwanted Augments for Scrap.
Into The Hive Augment Crates and Legendary Guarantee
Compare Into The Hive Augment Crates by category and price, claim two free tour openings, and calculate progress toward the 75-point Legendary Guarantee.
Into The Hive equipment upgrades, Mastery and Augment slots
Upgrade equipment in Into The Hive with Cash and ore, earn item-specific Mastery in missions, and unlock Augment slots at each item's Mastery milestones.