Into The Hive Builds for Beginners, Solo Runs and Bosses

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Choose an Into The Hive loadout that fits your equipment and mission, from a starting kit to an advanced solo Nest Clearing setup or a boss-focused build.

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Start with AR-01, PI-01, Sentry, Blast Grenade and Pickaxe. For solo Layer 1 Insane Nest Clearing, an advanced completed setup uses MG-03, FT-03, Dome Shield, Lure Beacon and Pickaxe. For an early boss fight, pair AR-03 and PI-01 with Heavy Cannon, then choose upgrades that support your damage and defense.

Choose a loadout for your mission

Use the starting kit while you build up equipment and upgrade the rifle you already use. The solo setup is a completed Layer 1 Insane Nest Clearing configuration with high equipment levels and Augments. The early boss combination supplies gun damage and explosive support; later choices can be tailored to your weapon, armor and preferred support.

Loadout overview

Mission Weapons Support Guide
Beginner AR-01, PI-01 Sentry, Blast Grenade, Pickaxe Starting loadout
Solo Layer 1 Insane MG-03, FT-03 Dome Shield, Lure Beacon, Pickaxe Solo Nest Clearing
Early boss AR-03, PI-01 Heavy Cannon Boss loadouts

The beginner kit also uses Starter Armor. Sentry covers approaching bugs, Blast Grenade damages groups, and Pickaxe opens blocked passages and mines deposits.

The completed solo setup uses MG-03 at Level 13, FT-03 at Level 10, Dome Shield at Level 18 and Lure Beacon at Level 16. Each of those four items has three Augments; the FT-03 configuration includes Sidearm I. These are the levels and configuration used for that run, rather than stated minimum requirements.

The early boss combination was used against Brood Mother. AR-03 provides 10 base damage per shot, a 23-round magazine and a 2-second reload, while Heavy Cannon adds explosive support. EL-02's overcharged beam or MG-02 and MG-03's heat-based fire offer other weapon choices.

Damage, control and recovery roles

Give each slot a job. A primary gun handles sustained attacks, while a backup covers a reload or cooling period. In the solo configuration, switch between MG-03 and FT-03 as pressure changes, and move while MG-03 cools. Use Lure Beacon to draw small bugs away from your route or gather them for FT-03; larger threats still need separate attention. Dome Shield provides cover while you fight or use Pickaxe, but bugs can climb over it and boss hits shorten its remaining duration.

For a boss, keep your weapon on the target while Heavy Cannon or Sentry adds support. Lure Beacon distracts small bugs, and Blast Grenade's extra damage equal to 10% of maximum health applies to non-boss bugs, not bosses.

Choose a class around the equipment you rely on:

  • Assault: +25% personal reload and recovery speed, with Blade Drones for nearby enemies.
  • Engineer: +25% personal Utility Recovery, with homing explosive Missile Drones; a fit for turret-focused support.
  • Scout: +15% personal sprint speed, with piercing Laser Drones and temporary Air Walk for mobility.

For offensive armor, Big Game Hunter increases damage against heavy bugs, specials and bosses. Overdrive increases damage while your ultimate is active, and Overcharged increases damage while your shield is full. Each trades some shield for damage, so choose the condition you can use during the fight.

Build guides and weapon recommendations

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